A Day Worth Recording

By Cheeseminer

Escapism

Introduced three other players to the 'heavyish' game Escape Plan.  

The context is that the players are bank robbers who, over a successful career in the city, have stuffed cash away in various businesses.  However, the balloon has gone up and everyone needs to get out within 3 days with as much stash as possible; preferably directing the police away from yourself and towards others.

Misjudging the number of turns I had left by one I made an almighty error which, amazingly, I managed to recover from and squeezed out of the rapidly closing exit with just enough resources to survive and score.  

(If you don't get out, you score zero regardless of how much cash you've recovered).

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